Bug 001: Namespace error while build – XDocSettings.cs(1,7): error CS0246 – xDoc V1.0

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We received the following support request:

I just got your xDoc Unity Asset yesterday, installed it into a project (Unity V5.3.4f1) and everything was working fine until I went to build an android project. I came up with the following error:

 “Assets/Editor Default Resources/xDoc-FreeReader/Scripts/XDocSettings.cs(1,7): error CS0246: The type or namespace name `UnityEditor’ could not be found. Are you missing a using directive or an assembly reference?”

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The bug could be recreated and is debugged. We will create and submit a new package to Unity asap.

In addition we’ll give you a todo list, which you can use to get rid of the bug immediately. This todo list will be posted into this forum.

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