Error after import

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xDoc Error: xDoc can’t load its Asset Resources!
Most probably the script assignments of xDoc’s scriptable objects got lost. These objects are located in the ‘Assets\Editor Default Resources\xDoc-FreeReader\Config’ folder. Either reassign them, reimport a working backup or contact support.
If you need the support link or email addresses, please refer to the xDoc tab in the Unity Preferences: ‘Edit’ menu -> ‘Preferences…’ -> ‘xDoc’.
UnityEngine.Debug:LogError(Object)
xDocBase.AssetManagement.AssetManager:ForceInit()
xDocBase.AssetManagement.AssetManager:.cctor()
xDoc.XDocAssetManagerAssistant:.cctor() (at Assets/Editor/xDoc-FreeReader/Scripts/XDocAssetManagerAssistant.cs:18)
xDoc.XDocAssetManagerAssistant:.cctor() (at Assets/Editor/xDoc-FreeReader/Scripts/XDocAssetManagerAssistant.cs:16)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
Checked the assignments, everything looks fine. Unity 2018.3

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