xDoc errors

Solved4.56K viewsxDoc


I’m trying to use xdoc in my project, but I am in trouble.
When starting the scene, the following error occurs.
Please let me know if you know how to deal with it.

NullReferenceException: (null)
UnityEditor.SerializedObject..ctor (UnityEngine.Object[] objs, UnityEngine.Object context) (at C:/buildslave/unity/build/artifacts/generated/common/editor/SerializedPropertyBindings.gen.cs:87)
UnityEditor.Editor.GetSerializedObjectInternal () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:193)
UnityEditor.Editor.get_serializedObject () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:185)
xDocEditorBase.AnnotationModule.XDocAnnotationEditorBase.OnEnable ()

I am using Google translation because I am not good at English.
I’m sorry if the sentences are weird.

Question is closed for new answers.


I have a few questions, please:

1) Which Unity version are you using?
2) Is this a new or existing project?
3) Did xDoc work before and broke now suddenly?
4) As far as I understand the error happens, when you press the play button in the editor. Am I right?


Thank you for your reply!

1) Unity 5.6.4 p 3 (64 bits)
2) existing project
3)It occasionally happened from time to time. It is the same project.
4)I get an error when I press play button.

If I press Play immediately after starting Unity, no error will be displayed, but if I press Play after working for a while it will result in an error.

changed status

If you don’t enter play mode, can you see and edit the xDoc annotations?

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